Andrew is a researcher and a practitioner, whose research has largely focused on improving the teaching of information skills, especially via the development and introduction of innovative and original means of information literacy instruction. Andrew is particularly interested in information literacy, the use of active learning within library sessions, the application of mobile technologies within the library environment, and game based learning and play in libraries.
He has undertaken numerous projects to improve teaching and learning, especially concerning mobile learning in libraries. The winner of the UC&R (University College & Research) group “Innovation Award” in 2009, the “LIRG (Library and Information Research Group) Research Award” in 2009 and the Information Literacy Group “Information literacy practitioner of the Year” in 2012, Andrew is a serial innovator always ready to share his experiences to enable others to develop their own services, and perhaps most importantly, avoid his mistakes. As such he publishes widely in trade publications as well as peer reviewed journals, has authored books on Active Learning and Mobile technology in libraries; edited books on Information Discovery Journeys and innovative library practices; written various book chapters, and is in demand as a keynote speaker internationally.
Andrew introduced into his library service a social game based learning project, commissioned from an external provider. Called “Lemontree” this was the first game of its type in UK libraries to be launched (October 2011), and aimed to increase the use of library resources through a mixture of online social networking and game style rewards.
Andrew is a University teaching Fellow and a National Teaching Fellow.